That's a rap!
Wow! I can't believe it! It's finally over! 3 whole years of work!
Well done everyone for making it through!!
Now lets go do what we all share so much love for - GAMING!!!
Sunday, 31 May 2009
Saturday, 30 May 2009
I can't believe it came to this
Tuesday, 26 May 2009
This is going to be close...
Reporting from the depths of bed... I have unfortunately caugh a cold, or as some like to call it - manflue. Just what you need a week before hand in, right?
It's funny how work quickly stacks up over time. This past month I have been working ferociously to finish off pictures and complete my cutscene. I've just about finished my poster for the exhibition so all I have to do now is go in a pay for it.
Also on the 3D front, I have just finished my animation. So now I need to render it, format it, compress it, voice it etc etc.
I feel I could have finished this a lot earlier if it weren't for Maya being so problematic. The end result is by no means perfect, there is still a lot of issues that I had to tuck away from sight. Issues such as imbalanced weighting, misplaced rig joints and so on.
This is definitely something that I will continue improving after the course is done. Despite all the mishaps and complications it has been a fun and rewarding experience. My only hope now is that I can get it all into video format before time runs out!
It's funny how work quickly stacks up over time. This past month I have been working ferociously to finish off pictures and complete my cutscene. I've just about finished my poster for the exhibition so all I have to do now is go in a pay for it.
Also on the 3D front, I have just finished my animation. So now I need to render it, format it, compress it, voice it etc etc.
I feel I could have finished this a lot earlier if it weren't for Maya being so problematic. The end result is by no means perfect, there is still a lot of issues that I had to tuck away from sight. Issues such as imbalanced weighting, misplaced rig joints and so on.This is definitely something that I will continue improving after the course is done. Despite all the mishaps and complications it has been a fun and rewarding experience. My only hope now is that I can get it all into video format before time runs out!
Thursday, 14 May 2009
Are you still there?
Another glimps at the animation in progress
Is someone in here?
Edit - I'm currently rendering a small version for this scene to test it's outcome... it's rendering on all 4 processors, its been running for about... ooh, say 30 minutes and its rendered 61 frame! It's going to be a long night!
I can't wait to render the whole thing! It's going to melt my computer!!
Is someone in here?Edit - I'm currently rendering a small version for this scene to test it's outcome... it's rendering on all 4 processors, its been running for about... ooh, say 30 minutes and its rendered 61 frame! It's going to be a long night!
I can't wait to render the whole thing! It's going to melt my computer!!
Don't stop me now!
I'm having such a good time!
3D work is finally moving! Here's a preview of the scene thus far.
I was originally going for a fight scene, but due to lack of time I'm going for a 'group meeting' with character development. All characters in this scene have been rigged, weighted and have appropriate expressions in blend shapes. I'm hoping to get this done within the next week so I can concentrate on compiling the video... and adding the appropiate sounds.
3D work is finally moving! Here's a preview of the scene thus far.
I was originally going for a fight scene, but due to lack of time I'm going for a 'group meeting' with character development. All characters in this scene have been rigged, weighted and have appropriate expressions in blend shapes. I'm hoping to get this done within the next week so I can concentrate on compiling the video... and adding the appropiate sounds.
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