So, I got a bit of catching up to do! And YES I have been doing work over this past couple of weeks! Hense why I'm about to spam this page silly >:)
Right! First off - I've been trying to look into a game that would be a key example of what I am working towards. Something that has an abstract cell shaded style, creature characters and being a 3rd person RPG...
Well luckily for me a game, only just recently released for the Wii, contained all of those things. It's called Death Jr, produced by Backbone Entertainment.

The story sounds simple yet interesting. I was expecting, having a game with Death's son in it, to be more about... well... death; harvesting the human pawns and ultimately do something to cause the Apocalypse, but no!
"It’s a poignant tale that is instructive to today’s youth about the dangers of global warming. Well, not really, but that’s a good one-liner for kids to tell their parents when asked.
DJ, Pandora and his gang are working on a science project in the woods by town collecting cocoons. DJ & Pandora stumble upon -- and accidentally release -- a creature from the one cocoon they shouldn’t have! Furi, the daughter of Mother Nature, has been released and interrupted in her transformation to the ultimate force of evil, or at least that’s what the “Enlarge your evil” marketing blurb promised on the box.
Furi is pissed at DJ and Pandora and goes on a rampage corrupting nature forces into vile creatures, and threatening DJ’s town and even DJ’s dad -- the Grim Reaper -- in the process. Naturally, it’s up to DJ and Pandora to set everything right and stop Furi’s evil transformation before it’s too late."
- Death Jr Producer, James Stanley
Amazing! Not much depth to the story, but very original.
And if that wasn't enough, I discovered that there are comic books of it too!
http://www.deathjr.com/comic.html
http://www.backboneentertainment.com/products/other_media/default.asp
I have got to get my hands on some of them! Until then, I'm keeping hold of Death Jr's concept art.

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